
Alchemist
A downloadable game

A 2.5D game with a medieval setting.
A cataclysm has occurred and the world has begun to behave differently. The protagonist arrives at a village and learns that the world is slowly starting to wither, while in parallel something strange is happening: the protagonist has nightmares, and within them he finds certain clues - hints about how the world now works and what is happening in it.
The world, in fact, is made up of elements that the player studies over the course of the game, and based on these elements he crafts tools - namely potions, spells, and devices - to study this world.
On top of that, these elements can interact with one another and give rise to more complex elements: for example, if you combine water with stone, you get ice, which can lead to very interesting logical solutions for certain puzzles - be they combat challenges, environmental challenges, or tasks helping the villagers.
The demo is available on Steam. A bit later I'll update the page here and upload the demo here too. I tested it in the web build, everything seems to work, so it might be available as a web version right away.

- Steam (https://store.steampowered.com/app/4349950/Alchemist/) - Don’t forget to wishlist it!
- Youtube (https://www.youtube.com/@murbenchik) - you can track the game's creation and development process there. I actively support it.
- Itch.io (https://murbenchik.itch.io/alchemist) - just duplicate of youtube
- Discord (https://discord.gg/Ak4Jje6k) - don't understand this social, but...
- X (https://x.com/Murbenchik) - for promotion, you can write me here
- Email (murbenchik@outlook.com) - just email, you can write me here
- Reddit (Moonvent) - for promotion, you can write me here
- TikTok (https://www.tiktok.com/@murbenchik_) - cmon, I need it for promotion
| Updated | 24 days ago |
| Status | In development |
| Release date | in 175 days |
| Author | Murbenchik |
| Genre | Adventure, Action |
| Made with | Aseprite, Godot, GIMP, Audacity, LMMS |
| Tags | Action-Adventure, Action RPG, Magic, No AI, potions, Top Down Adventure |
| Average session | A few minutes |
| Languages | Belarusian, German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Portuguese (Portugal), Portuguese (Brazil), Russian, Ukrainian, Chinese |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Accessibility | Subtitles, Interactive tutorial |
| Links | Steam, Steam, YouTube, TikTok, Twitter/X, Discord, Bluesky, Tumblr, Instagram |
| Content | No generative AI was used |
Development log
- Alchemist | Devlog #32 | Quests, NPC Schedule, Plot begin24 days ago
- Alchemist | SteamNextFest | Devlog #31 | Demo is available55 days ago
- Demo Available Now | Alchemist61 days ago
- Alchemist | Current feature state | Battle system 2026.05.0497 days ago
- Alchemist | Devlog #30 | Compendium, steam summerfest, ui updatesApr 29, 2026
- Alchemist | Devlog #29 | Instagram, new collisions, tests from friendApr 27, 2026
- Alchemist | Devlog #28 | New spell, new events, new spells lightningApr 23, 2026
- Alchemist | Devlog #27 | Save load, gamefound, demo level visualApr 17, 2026





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